Destructive Death I
OF THE HEART (LD)
What trouble has been stirred up
in the sands of Egypt? Who is Hamid ibn Abdullah and why are the
heroes being called to meet him in a small village near the necropolis
of Dashur? Has one of the five pyramids of the necropolis at
last revealed their secrets? Or has something been freed to roam
about the night? This is the 5th adventure in the Pawprint Series
and is set in the latter half of February 1895. This adventure is
for heroes of levels 1 through 13 only. Retires 12-15-03.
IN THE SAND (LD)
It has been almost four years since
the death of Carrados left the Society in a quandry regarding the identity
of a number of informants in Egypt. With both effort and some luck
all but one have been found. Howerver one is still missing.
The Gardenia of the East, may be the most important contact of them all.
A trip to the desert oasis may finally solve this puzzle. But is
any trip without danger, when you are traveling for the White Rose?
This is the 6th adventure in the Pawprint Series and is set in February
of 1895 immediately following the adventure The Weighing of the Heart.
Playing these adventures in order is strongly recommended, but not a condition
for success. This adventure is designed for Heroes of levels 1 through
13. Retires 12-15-03
A telegram asks you to visit the
peaceful, but obscure Hopi Indians of Arizona Territory where their most
precious treasures are being stolen. The date is September 14th,
1895 and this is Spirit Warriors #3. Heroes of levels 1-13 may participate.
The Living Death Campaign uses a new D&D version of the Masque of the
Red Death rules. Retires 12/15/2003
When: December 2003
Thankz to the judgez: Dave Santana and Me!